Design for Performing Arts
Aim
This unit aims to develop learners’ skills and understanding in functioning as set designers, costume or visual effects designers in the entertainment and performance industry.
Learning outcomes
LO1 Be able to use source materials to inform designs
1.1 Identify and record distinctive characteristics suitable for visual emphasis within identified source materials
1.2 Use visual research to inform innovative design development
1.3 Use effective visualisation techniques to develop and communicate design ideas
LO2 Be able to develop and communicate workable designs suitable for production
2.1 Specify appropriate materials for designs in terms of cost, effectiveness and availability
2.2 Accommodate the restrictions imposed by available facilities, materials and resources on the design and making process
2.3 Use selected drawing conventions to communicate creative design intentions
LO3 Be able to manipulate materials and processes to meet specified design requirements
3.1 Experiment with materials, construction and finishing methods to produce innovative models and full-scale constructions
3.2 Apply design principles to ensure the production of safe and effective models and full-scale constructions
3.3 Use technology to control and coordinate the functions within the performance
LO4 Understand how to organise and manage design for the performance environment
4.1 Keep records of effective project planning and time management
4.2 Accurately estimate costs of designs and exercise budget control
4.3 Evaluate the management structure and job roles within the performance industry from a designers’ perspective.